Friday, August 30, 2013

40K2 Skirmish Rules

Here are some ideas and the bare bones of a rules set we are working to play small skirmish level fights in the 40K universe. Reminiscent of the warband construction from Rogue Trader, and chaos warbands from Lost and the Damned and Slaves To Darkness.

Keep as simple as possible without a lot of record keeping.
Some basic ideas for 40K skirmish level rules:

Start with 100 points from the Black Codex Army Lists (2nd edition box set list).
After a battle roll a d6 for each "casualty" (model killed):
1-4 fully recovers
5 Wounded - misses next battle
6 dead

Possible special ability and advancements (i.e. Necromunda ??)

Winning a skirmish gets you +15 points
Causing a wound to an opponent in combat- +1 point for each wound inflicted
causing a casualty in a game +2 points -
(not sure yet) - but possibly 5 kills = that model earns "got lucky" = gets to reroll any 1 die roll in a game (one use only)
(+mission card points ??)- not sure about this yet.
After a skirmish, points may be saved, or used to buy new troops, equipment,weapons,vehicles or upgrades to characters.

Ignore squad coherency rules.
Destroyed weapons, i.e. hit/misfire rolls, etc. permanently destroys that weapon.
Grenades must be purchased for each skirmish.
One shot weapons/grenades/ wargear must be purchased each skirmish.

other ideas: possible scenarios/missions - standard mission cards, Necromunda missions Use Necromunda special event cards. etc. etc. fight monsters exploring random encounters. pretty much anything we can think of actually. Use The Mega scenario and campaign charts from the Rogue Trader rulebook (?) Lots of great story ideas in there.
add vehicle rules later psykers etc.
Once a warband reaches 1000 points - probably should be retired as that gets more into standard 40K size games.

I am considering starting out with either Adeptus Arbites or Sisters of Battle using the Imperial Agents army list from the Black Codex.


Thursday, August 29, 2013

Da Nu Wagghhh !! pt.1

DA NU WAAGGHHH

 


One of the few armies I have never fielded in all my days of playing 2nd edition 40K... ORKS !!! So, having a trukk load of the old 2nd edition plastic Goffs and Gretchen that were given to me by a friend. I decided to paint them up and start me a Wagghhh. 

The Painted:
So farI have a mob of 10 Goffs painted up, 1 has a missile launcher I added from the plastic space marines from the box set.  I did a minor weapon swap from a couple old static pose Black Orcs from the WHFB range to use as Nobz. (I've seen this done more often tha nought back in the day... cheap and easy.

A second mob of 11 plastic Goffs, one equipped with a plasma gun that was in my bitz bin.

A Rhino that I bought used for $5. It was already RED and on it's way to orkiness. I did some touch up painting to it and added a few more bitz of Orkiness to it. I need a mob of Blood Axes to officially take Imperial vehicles... those will be along soon enough.

A small mob of 2nd edition grimacing Gretchen have joined the party. Way too many more of these to paint up yet. It's a tedious monotonous affair.

My Warboss is the newest of the models that I have for the Orks. he is a Nob from the 97 era once they turned into giant gorillas. I modeled a new hat for him out of green stuff and gave him a kustom shoota.

An Ork Army Standard Bearer was converted from a metal Black Orc figure from the WHFB range. His banner is actually the label from an old can of citadel matte finish spray primer.





mob of Goffs with 2 Nobs

another mob of Goffs

home made Splatta Kannon and Ork Standard Bearer

Rhino

Grimacing Gretchen

Da War Boss

War trakk and 2 War Trukks



2 home made Splatta Kannons- with oddz and endz gretchen and WHFB gobbos used as crew



Home made Splatta Kannon field test ...check.

 
Grimacing Gretchen from 2nd edition box set.
 I've written up some stats and rules for Gretchen Squig Hoppers
That I am hoping to try out soon.



 Recent Additions:
That is the extent of the painted up NU WAGHHH. I've since acquired a sizable amount of Rogue Trader Orks that I traded some Catachan Jungle Fighters for. The old  Ork Raiders box set of 17 metal models (very cool and was a super sweet deal), 6 heavy weapon Rt Orks (a Deathskulls mob perhaps), A Deathskull Nob, a Runtherder, 7 Gorka Morka orks (possible Blood Axes) , a couple misc models and 2 trukks and a wartrakk. 

 I have a dozen old space ork models that were made by RAFM that I may use as "counts as" Orks in mega armor.

Orky Terrain:
I'm slowly working on getting this addition orked up and ready to play as well as making some orky themed terrain. "Da Squig Pen" and a weirdboy tower. I eventually plan on making some wall sections and a few more ork buildings made. Enough to set up a village or fortified area.

Field Test:
I played a small Ork war party (500 points) as allies in a Chaos Army (Nurgle). It was a 1500 point game against Imperial Guard. I won by a landslide however the orcs didn't accomplish very much other than being used as a screen and diversion.




Tuesday, August 27, 2013

Coming Soon: Tales from the Gaming Table

Under Construction
Just Started
Cool Stuff Here
Coming Soon


Warhammer 40K second edition box set

Chaos vs. Imperial Guard

Classsic 40K Orkiness - Plastic Goffs and lotsa red !